Children's animation in which the trains talk, think and don't need drivers. Cormac finds himself with nothing to do, until the Chug Patrollers need rescuing.
Children's animation in which the trains talk, think and don't need drivers. The trainees go to training camp to learn to work as a team and acquire new skills.
Children's animation in which the trains talk, think and do not need drivers. Calley worries she doesn't have a specialty.
Children's animation in which the trains talk, think and don't need drivers. Fletch repairs the lighthouse by himself and discovers that being in charge is hard.
Children's animation in which the trains talk, think and do not need drivers. Brewster is trapped when he falls into a sinkhole.
Children's animation in which the trains talk, think and don't need drivers. Cormac challenges Old Puffer Pete to a delivery contest.
Children's animation in which the trains talk, think and don't need drivers. Koko learns that being careful and quick is the trick to being an express courier train.
Children's animation in which the trains talk, think and don't need drivers. Skipper Stu must find a way to load the ship when the crane breaks.
Animation in which the trains talk, think and don't need drivers. In sub-zero temperatures, Jackman must find a way to get fuel from the inaccessible docks.
Children's animation in which the trains talk, think and don't need drivers. Harrison must devise a special tour of Chuggington to pass his tour guide test.